Source: svgcanvas/historyrecording.js

/**
 * HistoryRecordingService component of history.
 * @module history
 * @license MIT
 * @copyright 2016 Flint O'Brien
 */

import {
  BatchCommand, MoveElementCommand, InsertElementCommand, RemoveElementCommand,
  ChangeElementCommand
} from './history.js';

/**
 * History recording service.
 *
 * A self-contained service interface for recording history. Once injected, no other dependencies
 * or globals are required (example: UndoManager, command types, etc.). Easy to mock for unit tests.
 * Built on top of history classes in history.js.
 *
 * There is a simple start/end interface for batch commands.
 *
 * HistoryRecordingService.NO_HISTORY is a singleton that can be passed in to functions
 * that record history. This helps when the caller requires that no history be recorded.
 *
 * The following will record history: insert, batch, insert.
 * @example
 * hrService = new HistoryRecordingService(this.undoMgr);
 * hrService.insertElement(elem, text); // add simple command to history.
 * hrService.startBatchCommand('create two elements');
 * hrService.changeElement(elem, attrs, text); // add to batchCommand
 * hrService.changeElement(elem, attrs2, text); // add to batchCommand
 * hrService.endBatchCommand(); // add batch command with two change commands to history.
 * hrService.insertElement(elem, text); // add simple command to history.
 *
 * @example
 * // Note that all functions return this, so commands can be chained, like so:
 * hrService
 *   .startBatchCommand('create two elements')
 *   .insertElement(elem, text)
 *   .changeElement(elem, attrs, text)
 *   .endBatchCommand();
 *
 * @memberof module:history
 */
class HistoryRecordingService {
  /**
  * @param {history.UndoManager|null} undoManager - The undo manager.
  *     A value of `null` is valid for cases where no history recording is required.
  *     See singleton: {@link module:history.HistoryRecordingService.HistoryRecordingService.NO_HISTORY}
  */
  constructor (undoManager) {
    this.undoManager_ = undoManager;
    this.currentBatchCommand_ = null;
    this.batchCommandStack_ = [];
  }

  /**
   * Start a batch command so multiple commands can recorded as a single history command.
   * Requires a corresponding call to endBatchCommand. Start and end commands can be nested.
   *
   * @param {string} text - Optional string describing the batch command.
   * @returns {module:history.HistoryRecordingService}
   */
  startBatchCommand (text) {
    if (!this.undoManager_) { return this; }
    this.currentBatchCommand_ = new BatchCommand(text);
    this.batchCommandStack_.push(this.currentBatchCommand_);
    return this;
  }

  /**
   * End a batch command and add it to the history or a parent batch command.
   * @returns {module:history.HistoryRecordingService}
   */
  endBatchCommand () {
    if (!this.undoManager_) { return this; }
    if (this.currentBatchCommand_) {
      const batchCommand = this.currentBatchCommand_;
      this.batchCommandStack_.pop();
      const { length: len } = this.batchCommandStack_;
      this.currentBatchCommand_ = len ? this.batchCommandStack_[len - 1] : null;
      this.addCommand_(batchCommand);
    }
    return this;
  }

  /**
   * Add a `MoveElementCommand` to the history or current batch command.
   * @param {Element} elem - The DOM element that was moved
   * @param {Element} oldNextSibling - The element's next sibling before it was moved
   * @param {Element} oldParent - The element's parent before it was moved
   * @param {string} [text] - An optional string visible to user related to this change
   * @returns {module:history.HistoryRecordingService}
   */
  moveElement (elem, oldNextSibling, oldParent, text) {
    if (!this.undoManager_) { return this; }
    this.addCommand_(new MoveElementCommand(elem, oldNextSibling, oldParent, text));
    return this;
  }

  /**
   * Add an `InsertElementCommand` to the history or current batch command.
   * @param {Element} elem - The DOM element that was added
   * @param {string} [text] - An optional string visible to user related to this change
   * @returns {module:history.HistoryRecordingService}
   */
  insertElement (elem, text) {
    if (!this.undoManager_) { return this; }
    this.addCommand_(new InsertElementCommand(elem, text));
    return this;
  }

  /**
   * Add a `RemoveElementCommand` to the history or current batch command.
   * @param {Element} elem - The DOM element that was removed
   * @param {Element} oldNextSibling - The element's next sibling before it was removed
   * @param {Element} oldParent - The element's parent before it was removed
   * @param {string} [text] - An optional string visible to user related to this change
   * @returns {module:history.HistoryRecordingService}
   */
  removeElement (elem, oldNextSibling, oldParent, text) {
    if (!this.undoManager_) { return this; }
    this.addCommand_(new RemoveElementCommand(elem, oldNextSibling, oldParent, text));
    return this;
  }

  /**
   * Add a `ChangeElementCommand` to the history or current batch command.
   * @param {Element} elem - The DOM element that was changed
   * @param {module:history.CommandAttributes} attrs - An object with the attributes to be changed and the values they had *before* the change
   * @param {string} [text] - An optional string visible to user related to this change
   * @returns {module:history.HistoryRecordingService}
   */
  changeElement (elem, attrs, text) {
    if (!this.undoManager_) { return this; }
    this.addCommand_(new ChangeElementCommand(elem, attrs, text));
    return this;
  }

  /**
   * Private function to add a command to the history or current batch command.
   * @private
   * @param {Command} cmd
   * @returns {module:history.HistoryRecordingService|void}
   */
  addCommand_ (cmd) {
    if (!this.undoManager_) { return this; }
    if (this.currentBatchCommand_) {
      this.currentBatchCommand_.addSubCommand(cmd);
    } else {
      this.undoManager_.addCommandToHistory(cmd);
    }
    return undefined;
  }
}
/**
 * @memberof module:history.HistoryRecordingService
 * @property {module:history.HistoryRecordingService} NO_HISTORY - Singleton that can be passed to functions that record history, but the caller requires that no history be recorded.
 */
HistoryRecordingService.NO_HISTORY = new HistoryRecordingService();
export default HistoryRecordingService;